Commit bd33df

2025-01-16 14:44:41 toph: Fixed (still missing a language / tool prof)
Characters/Player Characters/Arche Kagekiyo.md ..
@@ 21,11 21,11 @@
- Tools: longsword, shortsword, shortbow, longbow
- Darkvision 60ft.
- Fey Ancestry. Adv. on saves vs charm, and can't be put to sleep by magic
- - Know the cantrip Booming blade
+ - Know the cantrip Booming blade (racial feature)
### Background: Custom
- Skills: Medicine, Religion
- Languages: none
- - Tools: none (should pick two)
+ - Tools: Viol (instrument)
### Feat: Fey Touched
- Ability Score Increase: WIS +1
- Learn Misty Step, Identify
@@ 73,7 73,7 @@
- Can use once per short or long rest from the following options:
- Turn Undead: As an action, make all undead within 30ft run away from you upon failing WIS save
- Harness Divine Power: Bonus action to regain one expended spell slot up to level equals to half your proficiency bonus
- - Twilight Sanctuary: Action to cast 30ft radius sphere, lasts for 1 minute, if creature ends turn in sphere, you can end one charmed/frightened effect, all allies in sphere get prof bonus + Cleric level damage reduction once per round
+ - Twilight Sanctuary: Action to cast 30ft radius sphere, lasts for 1 minute, if creature ends turn in sphere, you can end one charmed/frightened effect, all allies in sphere get prof bonus + Cleric level damage reduction once per round. Overrides natural light with dim light.
## Level 3
### Class: Cleric
- Hit Dice: 3d8
@@ 87,7 87,7 @@
- +2 prepared spells (19 > 20 WIS + level up)
- +1 2nd level spell slot
- ASI +1 to WIS = 20 / +1 to DEX = 17
- - New Feat: Eldritch initiate, eldritch sight
+ - New Feat: Eldritch adept. Grants one warlock invocation for free. Eldritch sight: Cast detect magic for free
## Level 5
## Class: Cleric
- Hit Dice 5d8
@@ 98,5 98,5 @@
- Hit Dice: 6d8
- Mas Hp 57 = 47 + 10 (1d8 + 2)
- 1 lvl 3 spell slot + 1 prepared spell
- - Steps of Night: Starting at 6th level, you can draw on the mystical power of night to rise into the air. As a bonus action when you are in dim light or darkness, you can magically give yourself a flying speed equal to your walking speed for 1 minute. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
+ - Steps of Night: As a bonus action, when in dim light or darkness give flying speed equal to movement speed for a minute. Can use a number of times equal to prof bonus, recharges on long rest
- +1 Channel divinity slot per short rest
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9